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Increasing the appeal of programming contests with tasks involving graphical user interfaces and computer graphics
Abstract Programming contests should be capable of
Programming contests should be capable of being appealing to both the contestants and the general public. We feel that the use of graphical user interfaces and computer graphics could help achieve this goal, providing new ways of viewing the task. We describe experiments we made with games (Tic-Tac-Toe, Snake and Ataxx, an Othello-like game), which were made available to students with graphical components, and discuss the results. We also present a simple graphic library where simple drawings can be made and show how it can be used in a programming contest environment. We then conclude by revisiting some past IOI problems, suggesting ways to enhance them with graphical components.
to enhance them with graphical components.  +
Free 1 +
Has author Pedro Ribeiro + , Pedro Guerreiro +
Journal Olympiads in Informatics +
Pages 149-164 +
Title Increasing the appeal of programming contests with tasks involving graphical user interfaces and computer graphics +
Type Article +
Volume 1 +
Year 2007 +
Categories Publications about task visualization
Modification date
This property is a special property in this wiki.
27 July 2010 18:42:18  +
URL
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http://www.mii.lt/olympiads_in_informatics/htm/INFOL012.htm  +
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Increasing the appeal of programming contests with tasks involving graphical user interfaces and computer graphics + Title
 

 

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